Gildia.org dynamic range is open for everyone 24/7, there are no additional requirements(Gilida.org Wings Badge, or flight procedures knowledge). The only request is your paritipation in the dynamic mission! Choose your task and execution, you can fly alone or with other players.
If you ever played on 4YA server you will know the drill, there are many common elements.
Dynamic campaign is based on CTB(Capture The Base) mode. To claim the victory, one the sites (blue or red) must take control over all of the zones on the map.
There are none imposed upfront tasks, but there are some typical sorties for jets:
and helis:
Dynamic Range Mission runs 24/7 on Gilida.org server: serwerze gildia.org
All slots on server are based on DCS dynamic slots system, except road runaways for jets.
1. After entering the server choose coalition Blue

2.Click JOIN

3. Choose DYNAMIC SLOTS tab (If you want to take offer from road runaway, choose a slot from the list, below the map)
4. Choose airbase or FARP from which you want to start your mission (Tip: Look for the one close to the front line.)

5. Choose your frame, loadout according to the mission. If you want it ready to fly, tick in the bottom right corner Spawn Hot

All airbases have defined defence zones. Script will random choose which units will defend it.
This system gives variety of possibile sceanrios and replayability. Within single campaign session base might be defened by SA-10 battery, where next time MIM-104 Patrion can spawn in the same zone.
CAP/Intercept flights can take off from most of the bases. Their task is to monitor the area over the base or city. CAP flights are also randmized. It might be dangerous and fully equipped F-14B or early cold war MIG-21 bis.
To take over the area, all the units must be destroyed in that zone:
Airbases can be attacked also by AI bots:
If the bases is taken:
If the zone's ground units volume will drop below 30% of the starting number, the enemy ground troops will spawn in the area to speed up process of zone overtaking and support of the enemy air force. It is possibile that enemy ground troops suceed to complete the taking over or will die trying. It doesn't have great impact from general, campaign perspective.
Tactical Commander slots and JTAC Operator requires to be signed and approved on the whilelist. Please contact mission maker.
Being on the list allows player to control ground troops spawned by helis from CTLD scrip and troops already on the map, defending the zones.
On Gildia.org Dynamic Range there are AI units which support players with automatic marking of ground targets:
IMPORTANT: Drones flying over the air based are JTAC units. Please do not engage them or shot the down! If you dont see JTAC over the airbase, it means that is temporary not active. If you will get closed to the airbase it will be activated.
Check dedicated section of the wiki for CSAR operations
Check dedicated section of the wiki for CTLD logistic operations
Each of the sites has couple of mobile units and crate sets for construction of stationary units. The aim is to enhance utilization of helis, make them more demanding adversaries for the enemy forces. Units available for transport are not coresponding to real loadout capacites of the helicopters.